Major video game publisher Ubisoft [stock_market_widget type="inline" template="generic" color="default" assets="UBSFF" markup="(OTCMKTS: {symbol} {currency_symbol}{price} ({change_pct}))" api="yf"] — known for the Assassin’s Creed, Far Cry, and Rainbow Six franchises — just significantly dropped its previously announced fiscal 2019-2020 financial projections.
Originally projecting net bookings of €2.1 billion, that number has now been lowered to €1.4 billion. The previously announced non-IFRS operating income of €480 million has also taken a major hit and is now expected to land between €20-€50 million.
Lower than expected revenue and negative reviews for latest release Tom Clancy’s Ghost Recon Breakpoint are the major contributing factors to those reduced numbers, as the game currently holds a 2.7 / 10 user score at Metacritic.
Ubisoft CEO Yves Guillemot commented on the expected loss of income and plans to turn the game’s sales around:
Ubisoft is no stranger to major ongoing franchises suddenly experiencing negative fan reaction and requiring re-tooling.
The company made major headlines in 2014 with the rocky launch of Assassin’s Creed: Unity, which was panned by critics and players for its unfinished, buggy state due to a yearly release schedule that didn’t allow enough time for sufficient development polish.
In an effort to avoid that issue again later this year, Ubisoft has revealed plans to postpone the releases of upcoming titles Gods & Monsters, Rainbow Six Quarantine, and Watch Dogs Legion. All three titles will now be pushed back into the 2020-2021 launch window.
While those games will see delays, previously announced eSports events for Rainbow Six Siege are still ongoing.
The United States Nationals are currently in the Wild Card phase for both the eastern and western conferences, with the Grand Finals to take place in December. The fourth edition of the Rainbow Six Invitational will also kick off in Montreal this coming February.
In other Ubisoft news, the company recently announced plans to strengthen its mobile gaming division by opening the Ubisoft Da Nang studio in Vietnam.